Monday, 28 September 2009
Project Proposal
Testing
Brief
Pages
Content
Images
Animation
Meeting
Time
Resources
Prototype
Portfollio
Script
Evaluation
Friday, 25 September 2009
Wednesday, 23 September 2009
23/09/09
Monday, 21 September 2009
Friday, 18 September 2009
Wednesday, 16 September 2009
Monday, 14 September 2009
Sector - Games
JOB TITLE Games Animator
SECTOR Games
- Description of what someone with this tob title is generally involved in (where appropriate you should collect a typical job description
Computer animation (or CGI animation) is the art of creating moving images with the use of computers. It is a subfield of computer graphics and animation. Increasingly it is created by means of 3D computer graphics, though 2D computer graphics are still widely used for stylistic, low bandwidth, and faster real-time rendering needs.
- Description of where in the development and production process a person with each of these job tiles is usally most involved
Drawing storyboards and creating models, Designing an animated environment that includes backgrounds, sets and objects, Designing characters Creating each frame Working out the timing of movements and making sure things meet the script and soundtrack requirements, Using computer software, including Flash, Maya, Lightwave and others Working as part of a team Working with clients.
- Description how someone with this job title may have begun working in the industry and what qualifications he/she needed
Artistic Ability – Creative thinking, understanding composition and the ability to draw are the cornerstones of an animation career. Whether you're creating storyboards or putting the finishing touches on a series of computer generated images, you'll need to have a good grasp on basic artistic skills.
Storytelling Ability – Even if you were never a member of the drama club, to be a good animator you need some theatrical ability. You need to be a good storyteller. This includes having a good sense of timing and pacing, and knowing how to get your characters to express themselves in a believable way. As an animator, you'll be responsible for representing characters' emotions—which means you need to understand character development, even if you're not the one onscreen.
Technical Skill / Software Knowledge – With the increased use of computer generated imagery (CGI) technology in the film industry—in both live action films and animated movies—animation careers are becoming more technical. You'll need training in various software programs that are common in the industry. In some animation jobs you may also find math and physics helpful, as well as a general knowledge of various computer operating systems.
Teamwork – The ability to work well with others is important in most careers, and an animation career is no exception. You not only need the ability to work with clients, but also the ability to function as a member of a team. While animation projects may involve many people, the end product needs to be consistent—as if produced by one person. This may involve following or giving direction, working to meet deadlines and communicating clearly and effectively with other team members and clients.
- Description of how someone with this job title can progress within the industry and what qualications may be required
Senior Web Designer in charge of projects. Manager of projects.
- Provided your sources of information
http://www.allartschools.com/faqs/animation-career
Friday, 11 September 2009
Sector 1
Wednesday, 9 September 2009
Skater-Boi
Watched an online video about Simone who designs unique characters and we watched how he created designs for skateboards
Simone talked about how he got started in the business and how his family were also artistic. He looked at his environment for inspiration eg on holiday and saw a cactus and used this for inspiring the creation of the cactus friend